CV

Eugene Solomatin

Product designer · in design since 2022 · Vienna, Austria · CET/CEST · open to roles in Europe hello@eugenesolomatin.com · eugenesolomatin.com · Telegram: t.me/e_Solozen_e

Employment

Product designer · Mish, design studio

August 2025 – Present · full-time
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Design systems, product interfaces and concepts for the studio’s clients.

Product designer · O.dev, studio

January 2025 – July 2025
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TON Walk, a walk-to-earn game inside Telegram: the only product designer, from a survey of 63 people to the design system and handoff.
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An internal B2B finance platform, four months, under a lead designer: the deals section in list and Gantt views, a table with 13 columns, filters, bulk actions and export, and two sign-in flows of 9 screens each. The product is launched.

Product designer · SidePay and CoinUp, products of one employer

May 2024 – January 2025
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CoinUp, October 2024 – January 2025, the only product designer. A mobile product with mini games and duels, the second version after the MVP: the structure of the interface, game entry and onboarding, duel cards.
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SidePay, May 2024 – October 2024. A B2B platform for project balances: roles and flows, interfaces from the customer journey map to prototypes, a design system. I led a second designer. The team worked in English.

UX/UI designer · Raduga Light, a maker of lighting equipment

January 2024 – September 2024 · full-time
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More than ten sites and landing pages, UX research, adaptation of design systems, brand books.

UX/UI designer · a real estate agency, Saint Petersburg, contract

May 2023 – January 2024
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A redesign of the whole website: UX research, a usability test with 22 people, the search, a UI kit.

UX/UI designer · freelance

2022–2023
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UX concepts, prototypes and handoff for different clients.

Selected projects

Design system for a public-sector HR platform

2025–2026 · one of two designers
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An audit of 24 components of a ready-made library, after which the client chose to build its own system. The header with navigation and most of the basic components are mine. The system has 604 variables and 116 component sets; on one product page 1,071 of 1,171 components match it by name.

UXdevice, a marketplace for robots

2026, three months · the only designer, freelance
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16 pages in four widths, a design system with 831 variables in three levels, 36 review cards for the build. The site is live: uxdevice.ru

TON Walk, a walk-to-earn game inside Telegram

2025, three months · the only product designer
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A survey of 63 people, a prototype test in three groups, 94 screens, 46 component sets. The interface texts are in English, and part of the work with the product team was in English.

Miningx100, an online store for mining hardware

March 2025 – 2026 · the only designer, private client
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A design system with 179 variables; more than 60 screens: the catalog, comparison and request flows; six landing pages; a mining calculator in four widths; a review of the build with comments on 20 screens. The site is live: miningx100.ru

Concept for a dating service built around events

2026 · the only product designer
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18 concept screens, a sign-in flow of 24 screens, two screens rebuilt on the host platform’s design system.

Skills

Design systems and tokens · UI kits · responsive web · mobile apps · prototyping · design review of a build · contrast checks against WCAG AA · surveys, usability tests and prototype tests
Tools: Figma (variables, components, prototypes), Notion. AI tools: Claude, Grok.

Education

IT HUB, a private college · 2022–2025 · vocational diploma, the program “Design (by industry)”. Preparing to enter the bachelor’s program in International Business Administration, WU (Vienna University of Economics and Business), Vienna; studies start in 2028.

Languages

English B2 · German B1 · Russian native